New energy pure electric van SAIC MAXUS Dana V1 and Foton Smart Smurf E7 who is stronger?

  In today’s increasingly mainstream of new energy technologies, the logistics and transportation industry is actively embracing green changes and seeking efficient and low-energy new energy logistics vehicles. However, the diverse options on the market often make practitioners hesitant to find the best partner. This article will take two outstanding representatives of new energy logistics vehicles – SAIC MAXUS Dana V1 and Foton Smart Smurf E7 as examples to see which car is the more worthwhile new energy pure electric van to help you make a better choice.

  It isThe king of efficiency in the logistics battlefield

  The core of competition in the logistics industry lies in efficiency. Therefore, strong power and large capacity are the top considerations when selecting a car.

  Power to run fast! With its 90kW powerful electric drive system, the Dana V1 has a peak power of 90kW, a peak torque of 190N · m, and a maximum speed of 100km/h, outperforming the Smurf E7’s 70kW peak power and 180N · m torque performance, demonstrating a superior power advantage.

Dana V1

Fukuda Smart Smurf E7

  The maximum cargo volume of the Dana V1 reaches 8.4m 3, which is more spacious than the 7.5m 3 of the Futian Smart Smurf E7. Coupled with its utilization rate of up to 98% and the ultra-low floor design of 520mm, the straight cargo box is baffled, which not only improves the loading capacity, but also greatly facilitates the loading and unloading of goods, providing a more intimate experience for logistics workers.

  It charges fast.Efficiency is upgraded again

  In terms of charging efficiency, the Dana V1 once again leads the pack, charging from 20% to 80% in just 30 minutes, faster than the 42 minutes required for the Foton Smurf E7, ensuring the continuity of logistics and transportation, effectively relieving charging waiting and battery life anxiety.

  At the same time, Dana V1 not only makes great efforts in practicality, but also leads the trend of intelligence. Its innovative "non-sensory" interaction design realizes intelligent operations such as automatic unlocking, sitting and starting. At the same time, the AI assistant "Xiaotong Student" integrated with full-scene voice control can complete tasks such as navigation and music playback with only voice commands, taking into account safety and convenience, and redefines the intelligent standard of new energy logistics vehicles.

  In comparison, the Foton Smart Smurf E7 is still stuck in traditional configurations, such as MP3 players, central locks, etc., which fail to fully meet the needs of modern drivers for intelligent comfort.

  So in this electric van PK, the Dana V1 has demonstrated its status as a leader in the field of new energy logistics vehicles with its outstanding performance in power, load, charging efficiency and intelligent configuration. In addition, there are multiple benefits such as a financial discount of up to 4,000 yuan or a subsidy for the replacement of old cars (choose one of the two). If you are interested in the Dana V1, you can log in to the official website to learn more.

      (This article is for corporate promotion information and is for user reference only.)

Civil servant interviews think like President Xi

Quotes from the Supreme Leader

"The people’s yearning for a better life is our goal."

"Our people love life and look forward to better education, more stable jobs, more satisfactory income, more reliable social security, better health care, more comfortable living conditions, a better environment, and hope that their children can grow up better, work better, and live better. The people’s yearning for a better life is our goal."

(2) "You need to be hard to strike iron."

"It is our responsibility to work with the whole party to insist that the party should manage the party, strictly govern the party, effectively solve the outstanding problems existing in ourselves, effectively improve the work style, and closely contact the masses, so that our party will always become the strong leadership core of the cause of socialism with Chinese characteristics."

(3) "Always have a heart-to-heart with the people"

"We must always have a heart-to-heart with the people, share weal and woe with the people, and work in unity with the people. We must work hard in public all night, and strive to hand over a qualified answer to history and the people."

"The Chinese Dream"

"Everyone has ideals and pursuits, and they all have their own dreams. Now, everyone is talking about the Chinese dream. I think that achieving the great rejuvenation of the Chinese nation is the greatest dream of the Chinese nation in modern times."

(5) "Empty talk misleads the country, but practical work rejuvenates the country"

"Empty talk misleads the country, and hard work rejuvenates the country. Our generation of Communists must carry on the past and build the future, build our party well, unite all Chinese sons and daughters to build our country well, develop our nation well, and continue to move forward bravely towards the goal of the great rejuvenation of the Chinese nation."

(6) "Reform will not stop, and opening up will not stop."

"The whole party and the people of all ethnic groups in the country must unswervingly follow the path of reform and opening up to strengthen the country, pay more attention to the systematization, integrity and coordination of reform, ensure that reform does not stop and opening up does not stop, and work together to build a moderately prosperous society in an all-round way and accelerate socialist modernization."

(7) "Dream of a Strong Army"

"Realizing the great rejuvenation of the Chinese nation is the greatest dream of the Chinese nation since modern times. It can be said that this dream is a dream of a strong country, and for the military, it is also a dream of a strong army. To achieve the great rejuvenation of the Chinese nation, we must insist on the unity of a rich country and a strong army, and strive to build and consolidate national defense and a strong army."

(8) "Keep the safety of the masses in mind at all times"

"We must pay special attention, care and concern for the people in need, do everything possible to help them solve their problems, take the safety of the people to heart at all times, and send the warmth of the party and the government to thousands of households."

(9) "Stepping stones to leave marks, grabbing iron marks"

"We must grasp it with the vigor of stepping on stones and leaving marks, grasping iron marks, making a good start and ending, doing a good job, preventing anticlimactic situations, letting the whole party and the people supervise, and letting the people constantly see tangible results and changes."

(10) Fighting "tigers" and "flies" together

"Strictly governing the party, the hand of punishment must not be relaxed. We must insist on fighting’tigers’ and’flies’ together. We must not only resolutely investigate and deal with cases of violations of discipline and law by leading cadres, but also effectively solve the problems of unhealthy practices and corruption that occur around the masses. We must insist that there are no exceptions in front of party discipline and state laws. No matter who is involved, we must investigate to the end and never tolerate it."

(11) "Lock power in the cage of the system"

"It is necessary to strengthen the restriction and supervision of the operation of power, lock power into the cage of the system, and form a punishment mechanism that does not dare to be corrupt, a prevention mechanism that cannot be corrupt, and a guarantee mechanism that is not easy to be corrupt."

(12) "Never sacrifice core national interests"

"We must stick to the path of peaceful development, but we must never give up our legitimate rights and interests, and we must never sacrifice our core national interests. No foreign country should expect us to trade with our core interests, and we should not expect us to swallow the bitter fruit of harming our country’s sovereignty, security and development interests."

(13) "We must tolerate sharp criticism."

"For the Chinese Communist Party, it must tolerate sharp criticism, and if there is one, it must be corrected and if not, it must be encouraged. For people outside the party, it must have the courage to speak the truth, dare to speak unpleasant words, and truly reflect the voices of the masses.

(14) "Study, study, study again"

"If our cadres want to move up, our party wants to move up, our country wants to move up, and our nation wants to move up, we must make great efforts to learn, keep learning, keep learning, keep practicing, practice, practice."

(15) "Whether the shoes fit or not, you won’t know until you wear them."

Whether a country’s development path is suitable or not, only the people of that country have the most say.

Source: Huatu Education

The 2019 China Brand Power Ceremony was held in Beijing, and Tencent won the Top Ten Annual Model Brand Awards

  On December 15, the "2019 China Brand Power Ceremony" event hosted by the Central Radio and Television Station was held in Beijing. More than 100 famous brand enterprises gathered on the scene to participate in the grand event. In order to thoroughly implement the spirit of the important instructions of the General Secretary of the Supreme Leader on promoting the transformation of Chinese manufacturing to China creation, the transformation of Chinese speed to Chinese quality, and the transformation of Chinese products to Chinese brands, and to implement the spirit of the Central Economic Work Conference, the Central Radio and Television Station held this Brand Power Ceremony.

2019 China Brand Power Ceremony

2019 China Brand Power Ceremony

  The event site released the 2019 China Brand Power Ceremony Model 100 Brands, Top Ten Annual Model Brands, Top Ten Annual Emerging Brands and Annual Glory Brands, showcasing the height, thickness and breadth of Chinese brands and reflecting the current situation and trends of China’s economy and Chinese brands.

2019 China Brand Power Ceremony

2019 China Brand Power Ceremony

  On the same day, Tencent won the Top Ten Annual Model Brands Award of the 2019 China Brand Power Ceremony. Yao Xing, Vice President of Tencent, accepted the award on behalf of Tencent and delivered a speech: "Thank you for the Brand Power Ceremony for awarding such a weighty trophy to Tencent. Over the past 21 years, Tencent has had a lot of landmark numbers. If I could only say one number today, I would say that the number of Tencent’s global patent applications has exceeded 34,000, ranking second among global Internet companies. In terms of artificial intelligence, the number of Tencent patent applications exceeded 3,000. We published 430 papers at top international AI academic conferences, such as ICML, CVPR, NeuIPS and ACL, ranking among the top domestic enterprises."

Yao Xing, Vice President of Tencent

Yao Xing, Vice President of Tencent

  Yao Xing also said: "Through these figures, it can show that Tencent’s continuous exploration and innovation in technology. At present, Tencent has established two major laboratory matrices: one is the artificial intelligence laboratory matrix, including Tencent AI Labs – Shenzhen and Seattle, vision-based Tencent Youtu, voice and natural language understanding WeChat AI, which are dedicated to comprehensive basic research and application; the other is the laboratory matrix based on cutting-edge technology, covering robotics, quantum computing, 5G, edge computing, Internet of Things and audio and video technology. We pay attention to and promote the development of science and technology, but what we should think about is how to make good use of science and technology while maintaining basic technology and cutting-edge technology research, improving the quality of life for users, improving production efficiency, and making everyone’s life more convenient and safer. Tencent’s latest vision and mission is’user-oriented, science and technology for good ‘. We choose science and technology for good, which means not only to unswervingly improve our scientific and technological capabilities, but also to do something and do something, promote scientific and technological innovation and cultural inheritance, help all walks of life upgrade, and promote the sustainable development of society. "

  At the 2019 China Brand Power Ceremony, many executives of well-known companies expressed their views on how to create a brand and build a century-old store. Yang Guoan, a senior management consultant of Tencent and the provost of Qingteng University, said in an interview with CCTV reporters: "A brand is an important intangible asset of a company. It is accumulated in all aspects, including products, services, and all aspects. It is an image of consumers, but after accumulation, it also becomes a very important competitiveness, a place where the brand is priced at a premium."

  As an Internet-based technology and culture company, in recent years, Tencent has actively played the role of "digital assistant" to promote digital upgrading in various fields. Not long ago, Tencent officially announced a new mission vision as "user-oriented, technology for good", continue to be based on user value, and integrate social responsibility into products, technologies and services.

  For example, in the field of public welfare, Tencent initiated and launched the Tencent Charity Charity Foundation in 2007. As the first national non-public fundraising foundation registered by an Internet company with the Ministry of Civil Affairs in China, it is committed to using technology to connect trust and make every small good deed more powerful. China’s first Internet Public Welfare Day in 2015, 99 Public Welfare Day, has become a phenomenon-level national public welfare action day with the largest number of participants, the widest influence and the most diverse scenarios. So far, more than 300 million people on the Tencent Charity platform have donated 7.70 billion yuan to charity, and more than 74,000 projects have been helped.

  On the 20th anniversary of Tencent’s founding last year, the Tencent Foundation invested 1 billion yuan in start-up funds to establish the "Science Exploration Award", which is aimed at basic science and cutting-edge technology fields, and supports young science and technology workers aged 45 and under who work full-time in the Chinese mainland every year. Each winner will receive a total of 3 million yuan for five consecutive years.

  Thanks to its outstanding performance in corporate social responsibility, Tencent has won the titles of "Outstanding Responsible Enterprise of the Year", "Pioneer of Guangdong-Hong Kong-Macao Greater Bay Area Construction", and "Excellent Corporate Citizen of 2019" by well-known media such as Southern Weekend and New Weekly this year.

Li Ying, CEO of Xiaodu Technology: Xiaodu hopes to become an AI partner that everyone can have

Since the concept of artificial intelligence was proposed, we have deeply felt its impact like a stormy sea. As an established technology giant, the AI strategic layout of OpenAI, Microsoft, Google, and Apple not only profoundly affects the trend of the global technology landscape, but also makes the new era of AI come quietly.

In the era of AI changing the end point of intelligence, educational hardware must also face the "upgrade and reinvention" of AI. Since May, a number of educational technology companies have launched a "competition for hegemony" with the AI big model on the learning machine. So, under the impact of AI intelligent technology, what changes will happen to education?

In the era of AI intelligence, education’s "changes" and "new opportunities"

At the Baidu 2024Create conference in April this year, Xiaodu officially announced the upgrade of the DuerOS X operating system, which is the "new brain" equipped with the Xiaodu learning machine Z30, which is reconstructed based on the Wenxin model and is also the world’s first AI native operating system.

At the meeting, Li Ying, CEO of Xiaodu Technology, proposed a refreshing concept: the "brain-changing revolution", that is, replacing the deep learning that previously drove intelligent software and hardware with the "strongest brain" of the big model. After the "brain-changing revolution", based on the more powerful cognitive, perceptual and generative capabilities of the AI big model, human-machine interaction will be completely changed, and machines will have more powerful capabilities, which will in turn give birth to a large number of application-layer innovations.

As Li Ying mentioned when discussing the significance of big models in education: "Creative children will be more likely to stand out in the AI era, and they will also change the world with AI thinking." AI education, which comprehensively reconstructs educational software and hardware using big model technology, has also changed the traditional education model and become a major event in the current "intelligent" change of education.

Xiaodu’s new brain + native operating system DuerOS X

Xiaodu, even ahead of Apple into the race, was the first to provide a new answer to AI education.

On May 27, Xiaodu released the next-generation product, the Xiaodu learning machine Z30, the biggest highlight of which is the construction of the Baidu ERNIE Bot model, which redefines the "AI teacher" and becomes the first true "AI education hardware".

The AI big model has become a must-win for education hardware giants. So, when education technology companies are entering the big model, why is the small learning machine Z30 the first to redefine AI teachers?

The reason is that the Xiaodu learning machine Z30 has revolutionized the way of learning. On the basis of the assisted learning of traditional learning machines, it provides new values such as good guidance, individualized teaching, scene interaction, natural interaction and caring companionship, leading the education hardware from "intelligence" to the "AI era". Play the role of an excellent teacher in the seven major links of planning, diagnosis, practice, learning, preview, parenting, and Q & A, and realize anthropomorphic interaction and communication to achieve caring and accompanying education in offline classrooms.

Let Xiaodu become a ubiquitous AI partner

Xiaodu has upgraded the new "brain" of DuerOS X, not only giving birth to the Tiantian AI tablet robot, but also connecting to Xiaodu smart speakers and smart screens, Tiantian girlfriend machine, Xiaodu fitness mirror, intelligent learning tablet, Xiaodu whole house intelligence, becoming the user’s AI girlfriend, AI coach, AI tutor, AI housekeeper, and AI partner with more varied roles. In the future, the role of all Xiaodu users will also change, no longer as the operator of the device, but as a participant who truly enjoys life.

How is the battery life of Huawei P7? How is the standby time of Huawei P7?

How is the battery life of Huawei P7?

  The battery life of the Huawei P7 is average, and the machine has a built-in 2500mAh battery. In the power consumption observation, the power consumption is considered moderate. If the performance mode is not turned on, the intelligent power saving mode can still maintain the power for a day, but it is necessary to charge it once a day. However, when the power is too low, it will remind to turn on the super power saving, the screen will turn black and white mode, and the mobile phone only retains the functions of calls and text messages, and the power can be extended to more than 2 times.

  According to the information provided, you can know how the battery life of Huawei P7 is. In terms of configuration, Huawei P7 uses its own HiSilicon Kirin 910T 1.8GHz quad-core processor, 1.8GHz main frequency, 2GB RAM + 16GB ROM, and supports a maximum of 64GB memory expansion. 5.0-inch 1080P resolution IPS screen, using in-cell technology, the front and back bodies are covered with the third-generation Corning Gorilla Glass.

  Huawei P7 has 13 million pixel rear + 8 million pixel front-facing camera, the main camera adopts F2.0 aperture, Sony 4th generation stack sensor. Based on Android 4.4.2 customized Emotion 2.3 operating system and 2500mAh capacity battery. Support 5-mode 10-band, support TD-LTE, TD-SCDMA, GSM, FDD-LTE, WCDMA (the latter two only support international roaming).

How about the standby time of Huawei P7?

  Huawei P7 has a built-in 2500mAh battery. When the performance mode is not turned on and the intelligent power saving mode is turned on, it can maintain the power for one day, but it is necessary to charge it once a day.

  Huawei P7 adopts a double-C internal and external integrated design, the thickness of the body is only 6.5mm, and for the four corners of the mobile phone, it adopts a curved curve design to simulate the natural arc of water droplets dripping down, which can bring a more comfortable grip. Metal body design, plus Corning third-generation gorilla glass on the front and back.

How about the standby time of Huawei P7?

  In terms of taking pictures, Huawei P7 has optimized the mobile phone to take pictures in an all-round way. The rear camera adopts the latest 13 million Sony back-illuminated IMX214 sensor lens, and is equipped with an independent ISP (image processor) of SLR camera level. It has the exposure focus separation function of professional cameras, and the photosensitive performance is stronger.

  How is the battery life of the Huawei P7? In addition, the Huawei P7 has a significant improvement in heat control compared to the Huawei P6. First, because it does not use an all-metal body, and second, power-saving management will reduce performance, reduce power consumption and heat generation. When running large-scale games or running points, the back of the mobile phone is comparable to that of the general mobile phone, and there is no longer an obvious hot feeling from the P6. And because the frame is still made of metal, the heat generation of the frame will be a little higher than that of the machine.

When talking about community, I think of these three questions: definition, practice and atmosphere.

Editor’s lead: We have activities in the community almost every day, but many people don’t realize what the community is, or what we should do when we need to be a community, and what the atmosphere of the community is like. This paper analyzes the community from these three aspects. Let’s take a look.

Written in front: This is an article about "community", including its definition, practice and atmosphere. I will try to update this "I don’t understand" series.When it comes to "community", I think of these three questions:

  1. What is community? How to define, which are communities and which are not;
  2. How did you do it? What process has been experienced and what laws are there;
  3. What is the community atmosphere? It’s often mentioned but not made clear.

Community is a social platform with content as the carrier.It contains two elements: "content" and "social". To understand the community, it is necessary to understand these two elements and their relationship.

What is said here can take many forms and need not be limited to graphic, video, audio, VR, etc. As long as it can connect people’s social interaction and become the carrier of connecting media, it is ok.

Broadly speaking, the content also includes product functions, and they are interdependent. Content grows in function, and function depends on content presentation, but the relationship between strength and weakness will change.

For example, social functions will generate feeds, and feeds are content. Take Kaixin.com many years ago as an example. After the functions of friends stealing vegetables and voting are used, there will be feed, which will bring subsequent social behaviors and become the starting point of social relationships.

As social animals, people need to have relationships with others and social organizations, so socialization is a strong demand of human beings.

Socialization here mainly refers to the sense of belonging that people get from the community and the behavior of communication between people.

The phenomenon is that there are opinion leaders and their followers in the community, discussions and even quarrels based on content, and two-way friends or one-way concerns between people.

Content and socialization are both important, and both are indispensable in the concept of community. If there is no content in the community, it is making friends or tool software; If there is no socialization, the community is the media like TV.

It’s hard to tell whether it’s a social interaction based on content or a social interaction based on content. Different products have different emphases, all of which make sense, and there are also ready-made cases.

After these three points, we can express the general concept and essential elements of the community, but we can’t define the community products by setting a few clear standards. For example, these products are communities and those are not. It is impossible to define the community really and strictly.

On the issue of community definition, I have encountered the most serious discussion, asking me whether WeChat is a community?

My answer is that the main function of WeChat is IM, and the circle of friends is an auxiliary function, which is not a necessity for users. Judging from the content and social emphasis of this product, it is extremely social to IM, so it is not a community.

The other party asks again: According to your logic, IM will generate content, and the communication of 1v1 is social, so why not a community? If you think two people are too few, what if I pull a crowd? Is it a community?

It is not particularly significant to discuss the problem at such a fine granularity. But there is a problem:If the community is made up of social and content elements, such as the two ends of the scale, which side should it lean to, or what kind of balance should it maintain?

As mentioned above, there is no definitive answer to such a question, and I can only express my understanding. Skip the defined link and take the existing products in the market as an example to give the following figure.

The horizontal axis is content, and the vertical axis is social. Both attributes are strong at the same time, generally community.

Through this picture, several other product types are explained at the same time:

Products with strong social interaction and weak content, mainly IM and dating platform. Wechat is an acquaintance socializing, and products such as Momo are strangers socializing.

Some friends will say that Momo is also a feed by default after startup, and feed is the content. Why is it placed in the quadrant of "weak content"? Because this feed seems to be content, it is actually not aimed at content production and consumption, but an opportunity to socialize.

This case proves once again that the concept of community can’t be defined strictly, and sometimes the appearance and essence are very different, which requires the understanding and insight of researchers to make a judgment.

Products with weak social interaction and strong content,Mainly in the PGC category. The content of this kind of products is reproduced, and it has media attributes and is not interactive.

Tik Tok is in this quadrant because of the underlying logic of pursuing efficiency and the immersive experience of ups and downs, which leads users to pay less attention to social interaction. It can also be understood that efficiency and socialization are two different directions of content products, and it is difficult to have both, so I won’t talk about it here.

Products with weak social interaction and weak content,Although it is not in the scope of this discussion, I have also classified it into tools and trading products. The latter is usually called e-commerce. Through the case in the picture, it is clear at a glance.

Back to the above, this picture describes the relationship between "social" and "content" scales by cases. Why can’t it be clearly defined?

My point is: when we talk about the community, we are talking about the understanding of the community, focusing on the process, rather than getting the result of definition.In the above, I also focused on the two elements of community and their relationship. Therefore, the word community is more of a code name, and there is no need to give the ultimate explanation.

Community exists because people have social attributes and group attributes, and socialization is just needed. So people gather together on the Internet because of hobbies, geographical location, social class, professional identity and other elements, and there is a community.

This process of "gathering together" is very similar to snowballing, and it has to roll slowly from small to large, so it is summarized thatCommunity growth needs three elements: seed, attraction and time.

Let me briefly talk about these three elements:

It is the seed users in the early days of community establishment, the earliest small group of people. If this community can do it, then its tonality is determined by these seed users. For example, what social class they are in, what kind of values they have and what kind of discourse system they have.

Just like snowballing, you have to have a small snowball first to roll up slowly. After this snowball rolls very big, it is still the little snowball that is hidden in the innermost part.

The reason is not difficult to understand, which will extend to two problems:

  • When the community is established, how should seed users choose?
  • After the community grows up, how to deal with the changes?

Question 1: When the community is established, how should seed users choose?

What kind of people seed users choose depends on the business direction. It can be divided into two situations: new business of existing products and brand-new community products. At present, there are many situations in the former.

New business of existing products,It refers to adding or redoing community modules on existing products. For example, tools+community, transaction+community, PGC+UGC community. This situation often appears in the scene where the growth of the main product is weak, the retention and stickiness become worse, and there is a lack of innovation. I hope to increase the stickiness through community modules.

Insert a question here that has little to do with the subject.

Community module is usually independent of the main product, separated from the core function and in an auxiliary position. Users use the path of the community module to switch from other portals, such as the bottom tab. Although it seems that the entrance is obvious, anyone who has experienced it knows that the permeability will be very low.

In addition to the problem of product penetration, there are also mental difficulties for users. Users to use this product, mainly using the core functions, so the community module is not in the user’s original use path, it is easy to be ignored.

I did some research and asked users if they knew that a certain product had community function, but most of the answers I got were that I didn’t notice it. After my demonstration, the user found that there was an entrance in the bottom tab.

Brand-new community products,It refers to making an independent community product from scratch. This situation is very rare, and the probability of success is extremely low.

So, how to choose the seed users in these two situations?

Seed users must be consistent with the business direction, and the latter comes first before the former. Therefore, the choice of seed users is to choose the right person in this business direction. thisThere are several definitions of "the right person":

  • In line with the business direction;
  • Have the basic ability of continuous creation;
  • Have authority in the circle;

A. in line with the business direction.It is to determine the seed user type according to the product positioning.

The new business of existing products must be consistent with the original core user portrait of this product, and there is not much room for choice.

If news products are used as communities, those who meet the business direction are male groups over 35 or 40 years old; If it is a movie ticket trading product, it is necessary to choose high-frequency ticket users, such as users who have a transaction record once a week.

Brand-new community products generally choose ready-made resources around them. Because it is difficult to start a brand-new community, and the choice of business direction is mostly related to the founder’s own resources, then the seed users must be their own contacts.

If the founder is a media person, most of the seed users are media practitioners; Similarly, the Internet, finance, medical care and education are the same.

B. have the basic ability of continuous creation.After all, the community is a product of UGC or PGC, and the operation of content production and consumption is the core. Among them, content production is the core, because production can drive consumption and change the consumption structure.

Content production has the ability threshold, and if the selected seed user group cannot cross this threshold, the community cannot do it.

You can look at the successful cases. Weibo and Zhihu were both brought up by media people and Internet people in the early days, and Douban was a literary youth like Shu Audio and Video. What they have in common is the ability and desire to produce content, and even writing is their essential job.

Of course, the ability and quality of content production are not necessarily so high, and sometimes desire is equally important.

For example, the mother-infant community has been a stable existence in the Chinese Internet for more than ten years. One of the reasons is that women face the adaptation problem of identity change when they are first mothers. I don’t know how to raise babies, my social circle is getting smaller rapidly, and my mother-in-law and husband are more difficult to get along with. These are the needs of communication and talk, and I have a relatively strong desire for content production, which is very suitable for landing in the community.

C. have authority in the circle.In the process of community content production driving consumption, seed users should not only have content production ability, but also have identity roles for other users to follow.

This relationship between following and being followed is brought to the community from people’s social relations. People’s obedience to authority is universal, and they will choose to obey authority without thinking.

The representation of authority in society is often identity, such as professors, doctors, lawyers and so on. Therefore, when the community chooses authoritative seed users, it can filter by identity. In different industries, there are many years of identity systems, which can be used as a way to divide users.

There are also many areas where there is no clear standard for dividing authority, but relying on word-of-mouth and Jianghu status. When choosing this kind of seed users, operators are required to understand this industry and mix this circle, otherwise there is no way to have an accurate understanding.

Question 2: After the community grows up, how to deal with the changes?

The change mentioned here can be explained as the problem of how to deal with the expansion of categories and people in the face of the growth demands of the community without causing the hydration and taste of the community.

For example, when you choose to farm a piece of land at first, the harvest is getting better and better, and you have mature experience. You don’t need much energy to ensure the harvest of this land. So I want to use this experience to cultivate more land and get more harvest.

Community crowd expansion can be divided into horizontal and vertical. Horizontal refers to the increase or decrease of content categories involved, while vertical refers to the upward or downward extension of users targeted by content tonality.

The key point of horizontal expansion is the common point of crowd attributes, so as to find relevant categories in the end, and then do supply-side support and increase distribution.

For example, football, gambling and pornography are three related categories, and the user groups have something in common. A certain proportion of football fans will bet, and those who bet will watch the game; Men with weak will, gambling and pornography are generally involved. So you can see advertisements of other categories in the venues of these three categories.

By the same token, the common people in international relations, military affairs, real estate and finance are "middle-aged men", fashion, beauty, clothes and dancing are "little girls", and basketball, digital, automobile and Gao Yuanyuan are "straight men".

With the relevant categories, the next thing to do is to support the supply side and increase distribution.

At this stage, some communities will focus on supply-side introduction and support, but in fact, without good distribution and liquidity, it is meaningless to introduce more supply, but it will bring losses. Because the creators are dragged into the community, they will be lost if they don’t grow up. But once lost, it’s hard to come back.

Therefore, the key point is to open up the growth path of these creators to be expanded first, at least to ensure a certain percentage of survival rate, even if they can’t make money temporarily. This requires the cooperation of operations, products and algorithms with the same goal to complete.

Vertical expansion is divided into upward and downward categories of content tonality.Up refers to the high-speed users, and down refers to the sinking users.

The expansion method is similar to the above horizontal expansion, relying more on distribution tilt to adjust the ecology and incite more supply. The logic of the platform is very simple. What kind of content works well will drive more content to be produced. This path will be faster than the production belt consumption.

From the actual case, the expansion results of different products are different, and it is not easy to find the law here. for exampleDouyinIt is a successful case of downward expansion to successfully start from the trend content and develop to cover netizens all over the country.

But there are also cases that are confusing.Know almostIt started with high-quality knowledge content, and users are all knowledgeable and high-tech. But now, when expanding downward, it pays too much attention to the blog content that can get traffic, diluting the characteristics of its knowledge attributes. At least from the current situation, it can’t be regarded as a success story.

KuaishouIt can be clear that the community products that are considered to have failed in upward expansion, even though many high-tech users have been expanded in the past few years, there is basically no progress, no matter from the index level, or from the word of mouth and perception level.

Therefore, in the process of expanding the community population, there are many factors that will determine success or failure, such as community atmosphere, timing, internal execution and cooperation methods, etc. Judging from the current cases, there are both good and bad, and there is no way to draw a unified conclusion.

For such a complicated conclusion, I will thinkCan the content and people in the test community be expanded? Can it be infinitely expanded? If not, where is the destination.

I remember that the community has always been likened to a city, which can carry people of different occupations, incomes and ages and is very inclusive.

The picture above shows the "Alpha City" of Douban, which has been closed.

But in fact, this view is problematic. The inclusiveness that offline cities can achieve may not be established in online communities.

Online and offline communities are fundamentally different.

Offline communities carry different groups of people, mainly relying on geographical segmentation. Because people have a radius of activity, it is determined that people in this range have the same attributes, like a community. Taking Beijing as an example, the geographical area is large enough to accommodate N activity radii, so it should be able to accommodate N communities.

Online communities are different, relying more on content as a connecting medium, and the way of content presentation is limited by mobile phones or computer screens, and it is also necessary to follow the law of human-computer interaction. In human terms, the main behavior of users in online communities is to brush feed, and they only brush in a big pool and rarely switch to a small pool.

A friend said that although everyone brushes the feed in the same pool, the content in this feed can be thousands of people.

At least the ability of the current algorithm is not so ideal, and it relies more on the existing user data for distribution. First of all, the algorithm is difficult to learn the phenomenon that has never happened; Secondly, collaborative filtering algorithm can easily lead to pushing the content that most people like.

From another point of view, there was an experiment in Communication Course, and the conclusion was that although the users’ location, income, education and other conditions were different, there was not much difference in their preferences for the content.

Therefore, it is difficult to recommend those new areas or long tail classification by the current algorithm. What users see is what most people in this community like.

To sum up, the online community is limited by the form and ability of content presentation, and it can’t reflect the decentralized attribute like the offline city, so the expansion of categories and people will be a very difficult task.

Snowball should be rolled up, and the community should be gradually enlarged, at least there should be normal people in and out of circulation, which requires the community to be attractive and attract new users to come and stay.

Back to the two elements of community "content" and "social" mentioned above, rightThe interpretation of attraction is:

  • Humane contentPeople’s design, colloquial expression and distinct views are three elements;
  • Can precipitate social relationshipsOne-way and two-way friends, comments, and page classification are common forms.

A. Humane content

The important reason why the community is attractive is the voices of different people. Therefore, this voice must have a human flavor.

What is the smell of someone? There are three elements: people’s design, colloquial expression and distinct views.

Set by people,It is the abbreviation of character setting, which is composed of appearance, clothing, behavior, personality, language style and other elements. Bright and three-dimensional people’s designs, like symbols, are easier to identify and remember in the community.

Spoken expression,It is a language style, and it has a sense of closeness to people. Just like the feeling of meeting a neighborhood neighbor downstairs and chatting casually, the language used must be very lively and colloquial.

A clear view,People are the characteristics of people, and opinions are the characteristics of content. People and content with no characteristics are not worthy of attention, and there is no possibility of interaction in the community.

So, what is the content without human taste?

Heavy production, high-input variety shows, TV dramas, movies and other content forms, pursuing extremely high content quality, do not represent individuals themselves, so they are very different from UGC content in the community.

Well-made and human, you can’t have it both ways.

Take the current live broadcast content as an example. The reason why this content form attracts users is that there is no sense of distance, immediacy, companionship and other reasons, and personal attributes are very strong. However, this kind of content is difficult to be well-made, and there is no way to carry complex plots and game rules.

You can also remake and invest heavily in variety shows, and then broadcast them in the form of live broadcast. The quality of the content has gone up and the taste has disappeared. Judging from the data, even if there is platform traffic blessing, the effect will not be better than the live broadcast of a native big V. In the community, humanized live content is more popular.

B. social relationships that can be precipitated

People are social animals, and socialization is people’s needs, so people’s social relationships are gains, just like the money they earn, they belong to themselves and don’t want to lose them.

Then when a user has an active friendship in the community, just like money exists here, it will often visit and the possibility of loss will be greatly reduced.

Therefore, many community products have indicators of social direction. For example, when Weibo measures the value of an account, he will look at the number of active fans. The larger the number, the higher the rating of the account. In addition, from the perspective of user growth, when new users have Y friends within X days, the retention index will be greatly improved.

All these prove that the value of social relationships for retention is also the attraction of the community.

The process of doing a good job in the community is the process of gathering people and snowballing. This process can’t be skipped, and this objective law should also be held in awe, and we can’t hope for explosive growth, otherwise it will violate the significance and rationality of community existence.

In addition to the logic of snowballing,Time is also the process of continuous establishment and optimization of the community ecology.

  • Establishment means that people and content in the community should be gradually put in place, and people have high-frequency activity and high-quality content has stable output;
  • Tuning is to adjust the explicit rules and potential mechanisms in the community to an appropriate degree, so that the machines in the cold start state can slowly turn up, and the inertia will be faster and faster.

This description is a bit abstract, so let’s change it to a figurative metaphor.

My family lives in a community with a history of nearly 30 years. The building is quite old and the road is not very regular. Guests often get lost when they come, and many trees with dense branches and leaves block the sunshine in the room. Flowers and plants seem to grow so casually, not so neat.

But this seemingly old and chaotic community makes people feel very comfortable. Like people, they have their own regular schedules. In the morning, busy parents send their children to kindergartens and primary schools; It becomes very quiet in the morning and afternoon, and old people will sit on benches and bask in the sun; In the evening, the children were out of school, and the community was lively again. Everyone can touch the context of this community and blend in.

In the past 30 years, this community has been constantly optimizing itself. Residents are constantly adjusting their structure and gradually becoming consistent; The norms of getting along with each other are also running in, and the setting of temporary parking spaces, garbage disposal methods, traffic management during the peak hours of going to and from school, and amateur living areas are becoming more and more reasonable and comfortable.

This is how a community has evolved over the years. Unfortunately, I can’t express the process of this change with images, otherwise the feeling will be more intuitive.

The same is true for online communities. Community ecology, including cultural atmosphere, governance system, discourse system, opinion leaders, etc., is spontaneously formed over time. Community managers are more of a service role, just like property, rather than a strong intervener.

If you are a community and don’t obey the "time" law, why do you have to "crash"?Let me tell you a real case.

When I was working in Baidu, I was involved in the establishment of a community module from scratch. Baidu’s approach is to run out of TOP PV posts from related topics in Baidu Post Bar, then let operators manually screen out low-quality and irrelevant posts, and finally pour all the remaining posts into the new community.

In other words, Baidu’s understanding of building a community is that PM will fill in the relevant content first, even if the community is built, then let the operation do the operation. After that, there is any problem, that is, the ability to operate is not good.

Take the residential area mentioned above as an example. Baidu will think that by setting aside a piece of land and putting buildings, roads and trees there like building blocks, residents can live and work in peace.

In this way, the company’s genes will not think that the community is snowballing and raised; I don’t think that users are real people, whether Zhang San or Li Si, but I think they are all 0 and 1. It is definitely impossible to look at community products from such a perspective.

This situation is not only in Baidu, but also in the cat’s eye movie of Meituan. In fact, this is not a problem of an employee or a leader, but how the boss understands and expects the community. I remember when I was in Meituan, my boss hoped to see the improvement of community indicators in the weekly report, which was definitely impossible. But in order to meet the boss’s request, we can only do the right thing and do the boss’s thing at the same time. Most of the time, it is difficult to be both sides, and the movements will be deformed.

The word atmosphere means the surrounding atmosphere and emotional appeal, so the community atmosphere is the specific atmosphere and emotional appeal in this community.

What kind of atmosphere is formed in offline places is related to the participants themselves, as well as their behavior norms, manners, language, tone, mood, body temperature and other factors. Imagine bars and classrooms full of people, and the atmosphere is completely different.

The atmosphere of online community is more abstract, which is much more difficult to understand than offline, but the reason is the same.Online community atmosphere is related to users themselves, as well as the expression forms, discourse systems, values and emotions of the content they produce.Different from offline, feeling online community atmosphere can only rely on vision and hearing to consume content, so things that can be directly felt offline, such as manners, tones and body temperature, are not available online.

Therefore, the online community atmosphere mainly depends on content presentation. The difference of atmosphere is the difference of content.

Did you ignore the influence of product experience on the atmosphere? Of course, product prototype, UI and interaction will have a great influence on user experience, but it is not decisive. For example, at present, both Tik Tok and Aauto Quicker products have the product design of up and down, but due to the difference of content, users will feel different.

The question becomes: How does "community content" affect "community atmosphere" and what is the relationship between them?

Abstract the content of the community mentioned here as the information of social groups. The production and consumption of content in the community is the flow and dissemination of information in social groups.

There are three elements in information dissemination, namely, the disseminator, the receiver and the message.

  • The disseminator and receiver are restricted by self-image, personality structure, personnel group, social environment and other factors;
  • Information is restricted by the selection and processing of content and the choice of media.

The operation sequence of these three elements is initiated by the communicator, and the information is encoded to generate information. Finally, the receiver decodes the information and gives feedback to the communicator. So repeatedly.

Therefore, the communicator decides what the message is and grasps the initiative of information flow.As mentioned above, because the disseminator is doing the selection and processing of content and the choice of media.

Take this logic back to the topic of community atmosphere. In the community, the information disseminator is the content creator, the receiver is the content consumer, the information is the community content itself, and the media is the form of the community, whether it is graphic or short video.

In other words, content creators produce content to attract content consumers and form a cycle of community content. Because the content creators are influenced by self-impression, personality structure, personnel groups and social environment, the content convergence of their creations is getting stronger and stronger. In other words, a group of people with similar attributes have similar interests, values and expressions, so the content produced is similar.

Different communities have their own set of the above cycle, so the difference in community atmosphere they feel comes from here.

This cycle of content flow is both attractive and screening for content consumers.

Interested and recognized users will stay in the community and support the creators; Users who are not interested or agree will be lost. Constantly running this cycle, the content circulating in the community will become more and more consistent, and the crowd attributes of content creators and consumers will be consistent and stable.

The consistency of circulation content does not mean the same content in a narrow sense, but the same perspective, interest points, values and discourse system. These factors constitute the community atmosphere.

Community atmosphere is also a weapon of attraction. When the right users enter this community, they will adapt and integrate quickly, and it is difficult to leave. In essence, it is people’s sense of identity with a certain group, pushing themselves to join in and getting a sense of social security and group existence.

Everything has two sides, and the consistency of the community will lead to centralization, which will affect the expansion of the community scale.

In other words, the core old users in the community have stronger and stronger discourse rights, and the barriers to the content of circulation are getting higher and higher, which leads to the newcomers being squeezed out by the elderly when they integrate, and they can’t understand the content and can only leave.

This will bring a vicious circle, making the circle with the right to speak in the community smaller and smaller, and the newcomers are always outside the circle. If this continues, either the newcomers will leave or the newcomers and the elderly will have a battle. No matter what the situation, it is the loss of the community.

A. Take Aauto Quicker as an exampleThe reasons for the growth path lead to the following heavy users, that is, users in cities below the third line. Therefore, the sense of consistency in this community in Aauto Quicker stems from the fact that the core content creators and consumers are mainly sinking, and the content tonality takes the real and grounded route, that is, the soil and customs in the eyes of high-speed people.

For a long time before, the most popular content in Aauto Quicker was rustic jokes, rural life, eating and broadcasting in the sea, parents’ short stories, emotional chatter and so on. The discourse system and expression are mainly rough and crazy, characterized by direct expression of emotions without modification, large range of body movements, shouting, small vocabulary and frequent swearing.

After all, the social structure in China is rich and complicated, which leads to different groups’ different preferences for content. The above-mentioned types of content in Aauto Quicker are difficult for users in high-tier cities to accept, or even if they go to see it, they are curious. But for sinking users, this is a common phenomenon around them. It is just an exaggeration and will not be disgusted.

Three representative Aauto Quicker native big V’s

This consistency in Aauto Quicker is reflected in the content creators, content consumers and content types, which all reflect the consistent discourse system, interest points, perspectives and values. Therefore, it is very attractive to users who are also sinking cities, but it is difficult to accept for inconsistent groups.

The community atmosphere in Aauto Quicker is not only a powerful competitive barrier, but also a wall that it is difficult for us to break through. Because of this, Aauto Quicker is still strong in its place when Tik Tok is striding forward. But also, I can’t penetrate the high-line user group and can’t eat this cake.

B. Take Weibo as an example,The media community, which was originally built by celebrities, experienced the crisis in 2013 and made a second rise through refined operation means. The difference before and after 2013 can also be felt from the community atmosphere.

A few years before the launch of Weibo, the users were all groups such as culture, media and technology Internet, that is, a group of people closest to ourselves. At that time, it was easy to send a Weibo, and even to interact with your friends. Later, after WeChat launched the circle of friends, we seldom used Weibo before we knew it.

However, Weibo is still strong, the core reason lies in the change of operation strategy, from focusing on the head to the waist creator in refined operation. This kind of creators are highly active and interactive, attracting a group of loyal fans.

Lecture by Cao Zenghui, Vice President of Weibo, at Chaos University in 2017.

The operation of waist content creators has changed the content ecology of Weibo from the supply side, and the categories have been subdivided. The emergence of small KOLs in various fields has brought about the rejuvenation and sinking of the user structure, as can be seen from the data given by Weibo in the following figure.

Lecture by Cao Zenghui, Vice President of Weibo, at Chaos University in 2017.

The consistency of this case is reflected in the fact that the content ecology of Weibo after 2013 is no longer consistent with that of high-line users, so such groups are no longer active. Kol, which subdivides the vertical middle waist, drives its fans, continuously produces content, and adjusts the user structure of Weibo.

Summarize the core points of community atmosphere:

  • Community atmosphere depends on content, which is produced by content creators, so community atmosphere is determined by content creators;
  • The difference of atmosphere in different communities depends on the influence of content creators’ self-impression, personality structure, personnel group and social environment;
  • The circulation of content in the community will lead to the consistency of content creators, content consumers and content. The sense of body brought by this consistency is the community atmosphere.

The above is my understanding of the community at this stage, which is definitely not comprehensive.

Han Xu, WeChat WeChat official account: Running a dog diary, everyone is a product manager columnist. The original cat’s eye movie product operation expert experienced 0 to 1 hardships when starting a business, and planned the gameplay of a large number of users when he was in Baidu. He has been working for 10 years, focusing on the field of Internet operation, including product operation, user operation, community operation and UGC operation.

This article was originally published by everyone as a product manager and may not be reproduced without permission.

The title map comes from Unsplash and is based on CC0 protocol.

The National Copyright Administration announced ten major copyright events in China in 2017.

  People’s Daily Online, Beijing, March 5 (Fu Changchao) The reporter learned from the National Copyright Administration that "Ten Major Copyright Events in China in 2017" were released to the public today. The ten major events selected by the National Copyright Administration are:

  First, favorable policies for copyright in the new era have been continuously introduced.

  The report of the 19th National Congress of the Communist Party of China pointed out that it is necessary to "advocate innovative culture and strengthen the creation, protection and application of intellectual property rights", and established the general tone of intellectual property work in the new era, including copyright, and the situation of copyright work continued to improve. In January, the State Council issued the "Thirteenth Five-Year Plan for the Protection and Utilization of National Intellectual Property Rights" and the National Copyright Administration issued the "Thirteenth Five-Year Plan for Copyright Work"; In November, the first meeting of the 19th Central Deep Reform Group deliberated and adopted the Opinions on Strengthening Reform and Innovation in the Field of Intellectual Property Trial. A series of macro-policies have been introduced one after another, which have injected strong impetus into the development of China’s copyright cause and provided guarantee for building a copyright power and an innovative country.

  Two, the National People’s Congress Standing Committee (NPCSC) to carry out copyright law enforcement inspection.

  In 2017, the National People’s Congress Standing Committee (NPCSC) carried out law enforcement inspection of copyright law. Vice Chairman Wang Chen and others personally led a team to Beijing, Shanghai, Fujian, Guangdong, Qinghai and other five provinces and cities to carry out inspection. At the same time, the Standing Committee of People’s Congress of ten provinces, autonomous regions and municipalities, including Tianjin, Hebei, Inner Mongolia, Shandong, Henan, Hubei, Hunan, Chongqing, Guizhou and Sichuan, was entrusted to inspect the implementation of copyright law within their respective administrative regions. This is the largest law enforcement inspection since the implementation of the copyright law in 1991, which is of great significance to enhance the copyright awareness of the whole society, improve the level of copyright protection, promote the development of copyright industry and promote the revision of copyright law.

  Three, the National Copyright Administration to promote the continuous improvement of online music copyright order

  Since focusing on rectifying the copyright order of online music in 2015, in view of the phenomenon that grabbing exclusive copyright and driving up copyright licensing fees are not conducive to the wide spread of music works and the healthy development of online music industry, in September 2017, the National Copyright Administration interviewed major online music service providers and domestic and foreign music companies, demanding full authorization of online music works, avoiding exclusive authorization, guiding and exploring the establishment of a good online music copyright authorization and operation model in line with market rules and international practices, and jointly promoting the prosperous, healthy and orderly development of online music. The major online music service providers responded positively and authorized each other, and the copyright order of online music continued to improve.

  Fourth, the core copyright industry in China has developed rapidly

  In 2017, news publishing, radio, film and television, software design, animation and games and other industries accelerated the integration and development of Internet technology, and promoted the rapid development of the core copyright industry. Among them, the movie box office exceeded 55.9 billion yuan, and Wolf Warriors 2 topped the list with 5.68 billion yuan; The overall operating income of the game industry was about 218.96 billion yuan, a year-on-year increase of 23.1%. According to the survey data of "Economic Contribution of Copyright Industry in China in 2016" released by China Press and Publication Research Institute, the copyright industry accounted for 7.33% of China’s GDP in 2016, of which the core copyright industry accounted for 4.58% of GDP, accounting for 62% of all copyright industries, with an average annual growth rate of 13.4%. The rapid development of core copyright industry has played an important supporting role in promoting China’s economic and cultural development.

  Five, "Sword Network Action" highlights the outstanding role of protecting online copyright.

  In 2017, the National Copyright Administration, the National Network Information Office, the Ministry of Public Security and the Ministry of Industry and Information Technology jointly launched the 13th "Jianwang 2017" special campaign to crack down on online infringement and piracy. Copyright law enforcement and supervision departments at all levels, together with the departments of Internet Information, Industry Information and Public Security, inspected 63,000 websites, shut down 2,554 infringing and pirated websites, deleted 710,000 infringing and pirated links, collected 2.76 million infringing and pirated products, placed 543 cases on file for investigation, investigated 57 criminal cases involving 107 million yuan, and released 20 typical cases of online infringement and piracy to the public. Since the "Sword Network Action" was launched continuously for 13 years, the phenomenon of large-scale infringement and piracy has been curbed, and the network copyright environment has continued to improve, increasingly highlighting the outstanding role of protecting network copyright.

  Six, the establishment of 11 intellectual property courts nationwide.

  In 2017, the Supreme Court approved the establishment of specialized intellectual property courts with cross-regional jurisdiction in 11 cities, including Nanjing, Suzhou, Wuhan, Chengdu, Jinan, Fuzhou, Qingdao, Hefei, Hangzhou, Ningbo and Shenzhen, so as to promote the unification of standards, scales and quality improvement of intellectual property cases. The establishment of 11 intellectual property courts has enabled China to form a "3+11" specialized intellectual property judicial institution consisting of 3 intellectual property courts and 11 intellectual property courts in Beijing, Shanghai and Guangzhou. This is of great significance to further improve the judicial protection system and strengthen the judicial protection of intellectual property rights, including copyright.

  Seven, China news media copyright protection alliance was established.

  News works are the core resources of news media, and the copyright protection of news works has been highly valued by all walks of life. On April 26, 2017, at the 2017 China Internet Copyright Protection Conference hosted by the National Copyright Administration, 10 central news organizations, including People’s Daily, Xinhua News Agency, CCTV and China Search, initiated the establishment of the "China News Media Copyright Protection Alliance" and issued the "China News Media Copyright Protection Alliance Declaration". In addition to the 10 sponsors of the alliance, 122 newspapers, periodicals, radio stations and television stations across the country issued the Statement on Strengthening the Copyright Protection of News Works, which clearly expressed their firm stance on safeguarding copyright. Subsequently, the National Provincial Party Newspaper Group Copyright Protection Alliance and China Financial Media Copyright Protection Alliance were established one after another, and the traditional media rallied to safeguard the copyright of news works.

  Eight, software legalization to promote the development of software industry.

  In 2017, the inter-ministerial joint conference on promoting the use of genuine software strengthened overall coordination, service guidance, supervision and inspection, and achieved new results in promoting the use of genuine software. Party and government organs at all levels purchased 1.277 million sets of operating systems, office and anti-virus software, and central enterprises and financial institutions purchased 2.4511 million sets of operating systems, office and anti-virus software. A total of 37,667 enterprises nationwide were promoted to realize software legalization. The inter-ministerial joint meeting inspected 389 units and 26,989 computers. Party and government organs and large and medium-sized enterprises took the lead in using genuine software, which played a good role in demonstrating and leading, promoted the continuous enhancement of software innovation ability, and the number of software copyright registrations increased substantially. In 2017, the number of software copyright registrations reached 745,400, an increase of 83% year-on-year; Revenue from software and information technology services reached 5.5 trillion yuan, up 13.9% year-on-year.

  Nine, the role of judicial trial in copyright protection is increasing.

  In 2017, the people’s courts effectively resolved all kinds of copyright disputes through the trial of cases, and the role of judicial trials in copyright protection continued to increase. For example, in the piracy case of Tencent v. Storm Company’s "The Voice of China (the third season)", the court found that Storm Company constituted an infringement and sentenced it to compensate Tencent for a single episode of over 1 million yuan and a total of 6.06 million yuan for six episodes, setting a new record for the compensation for a single variety show in Beijing. In the first-instance judgment of Netease v YY on copyright infringement and unfair competition, the court made it clear that live video games constituted copyright infringement of video games, and sentenced the defendant to compensate the plaintiff for economic losses of 20 million yuan, setting the highest compensation for online game infringement at present. With the increasing amount of compensation, the judicial protection of copyright is increasing.

  Ten, artificial intelligence creation brings new copyright problems.

  2017 is the first year of artificial intelligence, which plays an important role in news gathering, literary creation and other fields. In May, The Sunlight Lost the Window was published by Beijing United Publishing Company, which is known as the first poetry collection created by artificial intelligence 100% in human history. The emergence of a large number of artificial intelligence creations and the foreseeable rapid growth have triggered a heated discussion on the copyright and ownership of artificial intelligence creations, which has become a hot topic in the copyright theory circle in 2017.

The fertility, violence, and workplace behind the "half the sky" of the global women’s living conditions …

BEIJING, Oct. 22 (Xinhuanet)-The United Nations Department of Economic and Social Affairs released the report "World Women in 2020: Trends and Data" on the 20th, analyzing the global gender equality situation from the fields of health, education, workplace and violence against women. The report points out that women take on a lot of unpaid housework and nursing work, which limits their economic potential. At the same time, the epidemic in COVID-19 may aggravate the impact on women’s work and livelihood.

On the same day, UN Under-Secretary-General Liu Zhenmin pointed out that countries should redouble their efforts to empower women and girls in order to bridge the data gap in key areas of gender equality.

At present, the real living environment of many women around the world may be seen from this report of the United Nations.

Cartography: Zhongxin. com, Zhang Jianyuan, Text Arrangement: Bian Lei, Meng Xiangjun

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Source: China News Network

From entertainment to entertaining: short video becomes the main channel for minors to answer questions.

The short video of "short and quick" is deeply loved by teenagers and widely used, and the negative effects are also paid more and more attention.

Recently, the China Youth Research Center completed a questionnaire survey of primary and secondary school students in six provinces in eastern, central, western and northeastern regions. The survey found that minors who used short videos accounted for 82.9%, an increase of 17 percentage points compared with the survey results of similar people in 2019.

The study also found that minors with heavy learning burden and poor parent-child relationship were significantly more exposed to short videos and used short videos for a long time and frequency than those with light learning burden and good parent-child relationship.

Moreover, the proportion of minors with heavy learning burden and poor parent-child relationship who set up the youth model is lower, and the proportion who are dissatisfied with the youth model and think that the youth model is of little use is higher.

From January 1, 2024, the Regulations on the Protection of Minors’ Network will be implemented. In this "Regulations", network literacy education is clearly included in the content of school quality education, and the key contents of social concern such as information protection for minors and prevention of addiction are also mentioned.

The network use of minors is complicated. On the one hand, it is necessary to prevent addiction and avoid negative effects; on the other hand, it is necessary to adapt to the trend and shorten the network platform such as video as a powerful learning tool, which puts forward new requirements for the supervision and service parties.

The survey found that over 80% of minors have used short videos. Short videos are widely used among minors, and the penetration rate has increased rapidly in recent years.

Sun Hongyan, the project leader and researcher of China Youth Research Center, said that in 2019, the survey results showed that the short video contact rate of minors was 65.6%. At present, with the rapid development of short videos, the contact rate of short videos among minors has increased by 17 percentage points.

More minors become "frequent users" of short videos. According to the survey in 2019, the proportion of frequent use of short videos was 9.7%. By comparison, it is found that this proportion increased by 11 percentage points in 2023, reaching 20.7%.

However, most minors use short videos infrequently, sometimes (37.2%) and occasionally (29.5%).

So, what kind of people use short videos more frequently?

It is found that the use of short videos by minors shows distinct demographic characteristics in terms of contact rate, frequency and duration of use. For example, rural students and high school students have used short videos more, for a longer time and with higher frequency.

"Compared with junior high school students and primary school students, high school students have significant differences in cognition, thinking, learning, interpersonal communication and access to information, and the demand for short videos is stronger. The phenomenon that rural minors use longer than urban minors deserves attention. " Sun Hongyan said.

In addition, the learning burden and parent-child relationship also have some influence on the behavior of minors using short videos.

Minors with heavy learning burden and poor parent-child relationship are significantly more likely to contact short videos, use short videos for a long time and frequency than those with light learning burden and good parent-child relationship.

In recent years, with the increasing use time of online games and short video platforms, the problem of minors’ internet addiction has been paid more and more attention, and related measures have been continuously introduced.

At the press conference of the State Council Office on October 27, Li Changxi, director of the Network Rule of Law Bureau of the National Network Information Office, introduced that in the prevention and control of addiction to online products and services, the Regulations on the Protection of Minors’ Networks (hereinafter referred to as the Regulations) stipulated that online products and services providers should promptly modify the contents, functions or rules that may cause minors to indulge, set up a model for minors, and announce the work of preventing addiction to the public every year.

Chloe Wang, a researcher at Beijing Institute of Technology’s Intelligent Science and Technology Law Research Center, told 21st century business herald that the network protection of minors is actually a problem of social co-governance, and all parties need to work together to resolve practical challenges. For example, a simple game scenario involves many links, including the joint participation of the platform and the family.

He pointed out that the verification of true age and guardian’s consent is another major challenge in the practice of network protection for minors, and it is also a global problem.

According to the survey, only 40% (40.5%) have set up the youth mode, and more than 30% have never set it (35.2%). More than 10% have set it in the past and don’t set it now (13.7%), and more than 10% don’t know whether it has been set (10.6%).

With the continuous improvement of the youth model, more and more minors are willing to be opened by their parents. The data shows that nearly 40% (36.1%) said they didn’t want their parents to start the youth mode, and more than 60% (63.9%) said they would like their parents to start the youth mode.

Li Changxi introduced that in order to prevent minors from indulging in online games and live webcasts, relevant network products and service providers have launched an upgraded anti-addiction system in accordance with the law, and promoted the "youth model" to "minor model".

"In practice, the platform will actively implement the relevant laws, regulations and standards for the protection of minors in order to purify its own operating environment," Chloe Wang said. "For example, in 2017, Tencent took the lead in launching the Growth Guarding System to help parents guide the play behavior of minors’ children, and launched the’ intellectual, physical and intellectual’ plan to provide hardware facilities and software courses for urban and rural minors. In the future process of network protection for minors, we can learn from the best practical experience in the industry and form a social consensus. "

The survey shows that the function of minors using short videos has gradually changed from entertainment to entertaining.

First of all, short videos have become the main channel for minors to answer questions. According to the investigation, it is found that web search (73.5%) is the first choice, accounting for more than 70%, followed by watching videos or short videos (56.6%) and asking classmates and friends (52.9%).

Secondly, among the favorite short video types of minors, knowledge education and hot topics have been greatly improved in ranking. In the survey data of 2019, these two categories ranked third and sixth respectively, while they ranked second and third respectively in this survey.

Sun Hongyan told 21st century business herald that light knowledge, which doesn’t take a lot of time to study systematically, is all-encompassing, easy to understand, short in time and easy to be accepted by the public. Ignoring knowledge also has the characteristics of entertaining and vivid images, which enables people to learn all kinds of knowledge in a relaxed and happy mood.

In addition, the vast majority of minors in the survey agree that short video learning is helpful to enrich knowledge, easy to learn and easy to interact. Most minors also believe that learning through short videos is more conducive to achieving universal education.

So, what kind of light knowledge is more favored by minors?

The survey shows that news hotspots rank first, humanities knowledge such as history, geography and culture rank second, and talent knowledge such as dance, music and painting ranks third, followed by the introduction of campus life of famous schools, popular science knowledge such as aerospace navigation and information technology, and sports and leisure knowledge such as football, chess and cards.

It is worth noting that the survey also found that some minors believe that there are still some disadvantages to be overcome in short video learning, such as the lack of high-quality content, the inability to guarantee the accuracy of knowledge, and the influence of algorithm recommendation.

The data shows that more than 60% (67.2%) of minors agree that "the accuracy of knowledge is not guaranteed", and more than half think that "there are too few high-quality contents" (57.2%).

This requires the joint efforts of schools and society to provide high-quality content and improve the network literacy of minors.

Yuan Ningning, executive deputy director of China University of Political Science and Law’s Juvenile Affairs Governance and Legal Research Base, said that the important purpose of strengthening network protection for minors is to promote minors to fully enjoy the digital dividend and achieve all-round development. Development is the goal and safety is the premise.

He pointed out that schools should incorporate the improvement of students’ network literacy into education and teaching activities, and rationally use the network to carry out teaching activities to help students develop good online habits and enhance their ability to acquire, analyze and judge network information.

At the press conference of the State Council Office on October 28, You Sen, head of the Department of Basic Education of the Ministry of Education, pointed out that the Ministry of Education will further guide and urge local schools to incorporate network literacy education into the content of school quality education, and work with the national network information department to study and formulate evaluation indicators for minors’ network literacy. Based on the main channel of classroom education, promote the organic integration of network literacy and related courses.

Li Changxi said at the press conference that the Regulations put forward measures to encourage and support the healthy development of platform enterprises. For example, Article 14 of the Regulations requires local people’s governments at or above the county level to provide high-quality online literacy education courses for students. These systems can better attract platform enterprises to participate.

"In the era of rapid development of short videos, the proportion of minors exposed to short videos will continue to increase, which is an inevitable demand for the growth of the network generation of minors. Therefore, it is necessary to decrypt the’ traffic password’ suitable for minors and provide them with more personalized short video service content and functions in combination with the development needs of minors. " Sun Hongyan said.

A noteworthy detail is that the survey found that the favorite knowledge anchor of minors is ordinary adults who share experiences (49.5%), followed by peers (48.0%), and the third place is brothers and sisters such as college students (47.6%). These grassroots knowledge experts are more popular than professors or researchers, primary and secondary school teachers, academicians or scientists, which reminds us to optimize the ways and means of spreading light knowledge through short videos.

But in general, the main purpose of minors using short videos is still fun and decompression, and it is their psychological need to hope to relax. Sun Hongyan said that parents and teachers should help minors discover the fun in life and help them find ways and means to decompress offline.

(Author: Wang Feng Editor: Zhou Shangqi)

Source: 21st century business herald Author: Wang Feng

12 candidates for FIFA World Player of the Year announced

Original title: FIFA World Player of the Year announced by 12 candidates

Including Messi, Holland, Mbappé and de Braune.

Who will be the best football player in 2023? On the 14th (Korea time), FIFA announced the candidates in various categories of "FIFA Best Football Award 2023". In the category of male players, 12 people were nominated, including last year’s World Cup champion Messi, triple champion Harland and de Braune, and World Cup runner-up Mbappé. The award was established in 1991. In 2010, it merged with the Golden Globe Award selected by the French football magazine "French Football" and changed its name to "FIFA Golden Globe Award". Since 2016, the award ceremony has been held separately from the Golden Globe Awards. Or say it again. The judging period for the men’s team is from December 19th, when the FIFA World Cup Qatar 2022 ended in 2022, to August 20th this year, and the judging period for the women’s team is from August 1st, last year to August 20th, when the Women’s World Championships ended. The cup ends this year. The candidates for the best male player include Messi, Harlan, Mbappé and De Braune, as well as Julian Alvarez (Argentina), brozovic (Croatia), Gundogan (Germany), Rodri (Spain), Quevara Ceglia (Georgia) and Osim Heng (Nigeria). ), Rice (England) and Silva (Portugal) were selected. Ronaldo, who received a large transfer fee and played for Al nasr in the Saudi League, was not among the candidates. Candidates for the men’s team coach of the year include Guardiola (Manchester City), Inzaghi (Inter Milan), Postecoglou (Celtic-Tottenham Hotspur), Spalletti (Napoli-Italian national team) and Xavi.(Barcelona). It is worth noting that Jorge Bilda, the coach of Spanish World Cup champion, was excluded from the women’s team coach award. Coach Vilda recently stepped down because of a sexual harassment scandal, and has close ties with Spanish Football Association President Rubiales, who was fired after the controversy. Winners are determined according to the voting results of coaches, captains, media and fans of FIFA member countries.

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